I'm sloooowly but surely making progress on my next game, in fact I beginning to build up a bit of momentum as I start moving over from engine/mechanic creation to level building. I still haven't quite nailed down the main mechanic(s) yet but I want to build some levels first to get some play-test feedback.
Here's a video of the first level I've been playing around with. It is just a simple starter level to introduce some of the main mechanics.
Here is how that level is defined in the level file...