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Game Dev progress report: Progress!
Posted by: Owen, 13 Jun 2010 14:00
Trinhex is finally out in the wild!

My thanks to Lisandro from 7lay.net for being willing to sponsor the game, and for being so patient during the whole bidding process, which I allowed go for... a while :).

Starting into its fifth day of being published the game has racked up almost 20k plays so far on about 130 sites. On Newgrounds it managed to get a rating of 3.43/5 with about 1,400 plays before falling into the black hole of obscurity. On Kongregate it scored about 2.8 after 965 plays to date, with the last few hundred plays thanks to a post from Raph.

Game 'number 3', that I had been prototyping at the time of the last post and that is now known as Blockdown (FGL link), has been completed for a while and is waiting to see if it can pick up a potential sponsor. We seem to be in a bit of an early summer lull for the flash sponsorship market, so it may have to wait a while longer. Although my games appear to be in a constant lull in terms of attracting sponsor interest. :)


In the meantime, I've been slowly working away on an isometric engine for a possible Tower Defense-esque game...


Tags: Flash, Trinhex, Blockdown, Games
Comments: (2)
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